Unity recipes – look toward direction of velocity

The following C# script for Unity can be used to make an object look toward the direction of its current velocity.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MyController : MonoBehaviour
{

    private void Update()
    {
        lookTowardDirectionOfVelocity();
    }


    void lookTowardDirectionOfVelocity() {
        transform.rotation = Quaternion.LookRotation(player.GetComponent().velocity);
    }

}